Editor Integration
Use Blueprint AI Assistant directly from the Unreal Editor Content Browser.
Blueprint AI Assistant adds one-click Blueprint export options to the Unreal Editor.
Content Browser Menu#
Right-click any Blueprint asset in the Content Browser to see a "Blueprint AI Assistant" section with:
Quick Export to Text#
- Uses your configured defaults (format, detail level, output directory)
- Exports immediately
- Opens the file if "Open file after export" is enabled in settings
Export Submenu ("Export to Text...")#
| Option | Format |
|---|---|
| Overview | overview (compact scan) |
| Summary | summary (full inspection) |
| Detail | detail (with node GUIDs) |
| As Backup | backup (full structured JSON) |
| As Summary | summary (human-friendly text) |
| Choose Location... | Your default format |
"Choose Location..." opens a folder picker dialog so you can export to a specific directory.
Multi-Select Export#
You can select multiple Blueprints in the Content Browser and export them all at once. Each Blueprint gets its own file, named after the asset.
Project Settings#
Navigate to: Edit > Project Settings > Plugins > Blueprint AI Assistant
Default Export Directory#
Where exported files are saved. If empty, defaults to <Project>/Saved/BlueprintAIAssistant/Exports/.
Default Format#
Four formats are available: overview (compact scan), summary (full inspection, default), detail (summary + node GUIDs), and backup (full structured JSON). See Output Formats for full descriptions and examples.
Open File After Export#
When enabled, exported files are opened in your OS default text editor after export.
Tips#
- Settings are per-user (stored in EditorPerProjectUserSettings.ini), not shared with the team
- Editor exports are instant. No engine startup cost like the commandlet.
- Use Overview for scanning many Blueprints quickly, Detail for deep dives
- Exported files include the detail level in the filename for easy identification