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Editor Integration

Use Blueprint AI Assistant directly from the Unreal Editor Content Browser.

Blueprint AI Assistant adds one-click Blueprint export options to the Unreal Editor.

Content Browser Menu#

Right-click any Blueprint asset in the Content Browser to see a "Blueprint AI Assistant" section with:

Quick Export to Text#

  • Uses your configured defaults (format, detail level, output directory)
  • Exports immediately
  • Opens the file if "Open file after export" is enabled in settings

Export Submenu ("Export to Text...")#

Option Format
Overview overview (compact scan)
Summary summary (full inspection)
Detail detail (with node GUIDs)
As Backup backup (full structured JSON)
As Summary summary (human-friendly text)
Choose Location... Your default format

"Choose Location..." opens a folder picker dialog so you can export to a specific directory.

Multi-Select Export#

You can select multiple Blueprints in the Content Browser and export them all at once. Each Blueprint gets its own file, named after the asset.

Project Settings#

Navigate to: Edit > Project Settings > Plugins > Blueprint AI Assistant

Default Export Directory#

Where exported files are saved. If empty, defaults to <Project>/Saved/BlueprintAIAssistant/Exports/.

Default Format#

Four formats are available: overview (compact scan), summary (full inspection, default), detail (summary + node GUIDs), and backup (full structured JSON). See Output Formats for full descriptions and examples.

Open File After Export#

When enabled, exported files are opened in your OS default text editor after export.

Tips#

  • Settings are per-user (stored in EditorPerProjectUserSettings.ini), not shared with the team
  • Editor exports are instant. No engine startup cost like the commandlet.
  • Use Overview for scanning many Blueprints quickly, Detail for deep dives
  • Exported files include the detail level in the filename for easy identification