/remember & /recall
Store quick notes in working memory and search across all wiki and memory layers.
Two paired skills for working memory: /remember stores notes, /recall finds
them and searches the full wiki in the same query.
/remember#
Store a quick note in working memory.
Trigger phrases#
/remember, /rem, remember that, note that, save this for later,
keep in mind, don't forget.
Do NOT use for: saving session state (use /state-save)
or writing wiki pages directly.
What it does#
- Extracts the note text and identifies an optional category:
| Category | Triggered by |
|---|---|
design |
character, ability, weapon, balance, game mode, level |
dev |
code, class, function, module, build, compile |
decision |
decided, decision, chose, agreed, going with |
bug |
bug, broken, wrong, fails, crash, error |
todo |
todo, need to, should, must, remember to |
-
Checks whether the note should go to the wiki instead. If the note is a factual statement about a character or system, or a design decision,
/remembersuggests wiki placement. You can override and store it as a note anyway. -
Appends to
Docs/_working/notes/YYYY-MM.md(monthly file):
- 2026-03-21 14:30 [design] Shield cap is 100. Decided to prevent stacking abuse (see Design/Characters/Sentinel.md)
- If the note mentions a known entity (character name, class name, system name), adds a cross-reference pointer to the nearest wiki page.
When to use /remember vs the wiki#
Use /remember for: temporary observations, WIP notes, "remember for later",
things you are not sure about yet.
Use the wiki (Docs/Design/ or Docs/Dev/) for: confirmed facts about characters
and systems, finalized design decisions, architecture notes that should persist
across sessions.
/recall#
Search across all memory layers and return results with source attribution.
Trigger phrases#
/recall, recall, what do we know about, find in memory, search wiki,
look up, what did we decide about.
Do NOT use for: searching source code (use the explorer agent), or searching the web.
What it searches#
Searches in priority order:
- Design wiki:
Docs/Design/index.mdthen matching pages - Dev wiki:
Docs/Dev/index.mdthen matching pages - Working notes:
Docs/_working/notes/monthly files - Decisions:
Docs/Decisions/(if populated)
/recall does NOT search session artifacts (Docs/_working/sessions/). Those
are ephemeral work from past sessions that may reference reverted or abandoned
code. For "what was I working on" queries, use /state-load instead.
Output format#
## Results for "shield bash"
### Design Wiki
- Design/Characters/Sentinel.md: "Shield Bash ability, 50 damage, 8s cooldown..."
### Dev Wiki
- Dev/Systems/Combat/overview.md: "GA_ShieldBash inherits from CDGameplayAbility..."
### Working Notes
- 2026-02-15: "Shield VFX is placeholder, needs particle rework"
### Decisions
- (none found)
Each result includes the source file path, a relevant excerpt (1–3 lines), and the Last Updated date if available.
No results#
If nothing is found across any layer, /recall suggests next steps:
No results found for 'shield bash'. Try:
- /map-design to populate the Design wiki from Blueprints
- /map-codebase to populate the Dev wiki from source code
- /remember to store what you know about this topic